Updated Every Thursday

#37 "Camp of the Defeated"

22nd Mar 2013, 1:45 AM
Average Rating: 5 (7 votes) Rate this comic
#37 "Camp of the Defeated"
<<First Latest>>


Songgu Kwon 22nd Mar 2013, 1:48 AM edit delete reply
Songgu Kwon
Here's a crappy preview. I'll post the finished page tomorrow. ;)

Okay, here it is.
chris-tar 22nd Mar 2013, 12:14 PM edit delete reply
Your crappy previews look better than my finished pages.
Centcomm 22nd Mar 2013, 1:13 PM edit delete reply
I agree with Chris .. nice work!
but then that goes without saying and NOW we know her LAST name! "Blackfeather" or its a nickname!
Songgu Kwon 22nd Mar 2013, 1:51 PM edit delete reply
Songgu Kwon
Thanks, guys! The elf is known by several names and among warrior circles, she's often called "Blackfeather" for the black crow feather she wears in her hair while at war. So, yeah, it's a nickname.
Centcomm 22nd Mar 2013, 1:56 PM edit delete reply
that makes sense :D
gibberish 22nd Mar 2013, 2:43 PM edit delete reply
Every week an outstanding job Gu. The opening panel really does a great job of setting the tone. Beautifully drawn.
Songgu Kwon 22nd Mar 2013, 2:57 PM edit delete reply
Songgu Kwon
Thanks Rob! This week's strip is just pushing the plot forward. It's got no gag. Oh well. I gotta say, WAR is hell on comic book artists. Look at all the crowds of people you gotta draw. Sheesh!
pharphacide 22nd Mar 2013, 2:50 PM edit delete reply
Is the 'Calubrig Kid', thirty years later, her target in Village?
Songgu Kwon 22nd Mar 2013, 3:01 PM edit delete reply
Songgu Kwon
Good catch! He is indeed. But hey... you guys aren't supposed to know that yet.

FORGET you read this... FORGET... (waving hand mystically)
pharphacide 22nd Mar 2013, 4:22 PM edit delete reply
Dean Clark 23rd Mar 2013, 1:45 AM edit delete reply
Dean Clark
Given he lives to fight another day, we can probably infer the Calubrig Kid is a duel shark, and handy beyond his years with a morning star. Hrodger has better gear, and apparently a good record in combat.
Songgu Kwon 23rd Mar 2013, 3:34 AM edit delete reply
Songgu Kwon
"Duel shark"... like a pool shark but with weapons. I like this term. :)
Draginbeard 23rd Mar 2013, 9:06 AM edit delete reply
Oh wow, Hrodger is so geared up in armor, I dont want to even think about how its going to slow him down for this. And against a young, seemingly quick Calubrig kid armed with a morning star...

Looking forward to seeing how this fight goes!
Dean Clark 24th Mar 2013, 3:49 AM edit delete reply
Dean Clark
The Kid's seeming inexperience and relatively shoddy gear helped lure Hrodger into accepting this duel. So I'm guessing the Kid is either a natural at melee, or practiced a lot on his own. Should be a good fight.

Film scenes where an established pool or poker player is upset by a hustler can be very gratifying, if only because we tend to root for the underdog. I imagine you could find something similar in Hong Kong Mah Jong films. As Mark Twain put it, it's not the size of the dog in the fight that counts, it's the size of the fight in the dog.

In D&D mechanics, heavier armor increases your encumbrance. Realistically, encumbrance should reduce your number of attacks. As is in the game, though, it inconveniences you in activities like swimming and arcane spell casting. But maybe I am missing something.
Songgu Kwon 25th Mar 2013, 1:23 PM edit delete reply
Songgu Kwon
I don't have any personal experience fighting in a full suit of plate armor but apparently, it doesn't impede your mobility and speed very much at all.

The main problem seems to be fatigue. Studies have found that a person in full plate armor uses up roughly twice as much energy for activities like running, for example.

Armor with individual pieces fitted to the limbs as opposed to having it simply hanging over the limbs as with mail armor, shifts more of the weight further out from the center of the body. This tends to tire out the wearer a bit faster but does offer superior protection.

I imagine a warrior who is well conditioned to rigors in heavy armor would definitely prefer to fight a duel with more rather than less armor, provided that it could be finished within a reasonable length of time.

Some links:


Dean Clark 26th Mar 2013, 6:21 AM edit delete reply
Dean Clark
So it looks like encumbrance does slow you down, assuming we're not talking about a construct, just not right away. But a fatigue factor, which increased over time, would probably be too much work to keep track of in an RPG. So it's assumed humanoids have the endurance of machines. Like it's assumed you can fit a closetful of assorted goods in a backpack.
gibberish 26th Mar 2013, 12:15 PM edit delete reply
I just up my stamina every time I level up. It's a good thing the 879,788 gold pieces and 7,000 arrows I carry doesn't add to my encumbrance.
Dean Clark 27th Mar 2013, 5:52 AM edit delete reply
Dean Clark
Apparently, we're meant to infer (N)PCs carry debit scrolls around with them when adventuring. Merchants wave special purpose wands across the scrolls, to conduct transactions.