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#46 "Mutiny"

31st May 2013, 7:22 PM
Average Rating: 5 (9 votes) Rate this comic
#46 "Mutiny"
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CyberSkull 31st May 2013, 7:29 PM edit delete reply
CyberSkull
Middle of a losing fight isn't the place for a coup.
gibberish 31st May 2013, 8:31 PM edit delete reply
gibberish
Great piece, I swear the guy in the last panel looks exactly like Rudi.
Songgu Kwon 31st May 2013, 8:45 PM edit delete reply
Songgu Kwon
Hmm... now that you mention it, there is a little bit of a resemblance. Ha ha!
cattservant 31st May 2013, 9:38 PM edit delete reply
cattservant
There's one in every unit!
blatboy 31st May 2013, 9:58 PM edit delete reply
blatboy
WIP! SFTT!!! HHRG!!!
Songgu Kwon 1st Jun 2013, 2:23 AM edit delete reply
Songgu Kwon
Or... ZWOOSH! SPAP!! SONNOVA... !!!
Draginbeard 1st Jun 2013, 2:58 AM edit delete reply
Draginbeard
Arrow though both arms! Take THAT tough guy!
pharphacide 1st Jun 2013, 12:26 PM edit delete reply
pharphacide
Once your crew mutinies, it's better to kill 'em all, anyway. Let the boys watch Blackfeather to see massacre done right.
dougwarner59 2nd Jun 2013, 1:22 PM edit delete reply
dougwarner59
you can tell you are an experienced artist. you can make something relatively simple look amazing.
Songgu Kwon 4th Jun 2013, 7:06 PM edit delete reply
Songgu Kwon
Thanks! I am experienced because I is old.
Dean Clark 4th Jun 2013, 3:37 AM edit delete reply
Dean Clark
This showdown with the mercenaries dramatizes Durgo's rehabilitation, and points to him abandoning his life of crime. Blackfeather's party would be considerably more competitive following a merger with Durgo & Sons. The added muscle should translate to more challenging adventures. Eventually, once the party fills in its spell-casting gap, it could move onto trying to remove some of those particularly tough-to-get-at bosses.
gibberish 4th Jun 2013, 5:55 PM edit delete reply
gibberish
I would consult with a gnomish lawyer before embarking on such an endeavor. You have to make sure you get equal compensation of treasure as well as a revolving pecking order when choosing looted magical items. Also distribution of EXP points can be a sticking point. Yeah definitely get a gnome.
Songgu Kwon 4th Jun 2013, 7:15 PM edit delete reply
Songgu Kwon
Yeah, and then there's the whole official party name business. Will it be Durgo & Sons & Company or Elf & Associates? If no suitable Gnomish lawyer is available, this sounds like a job for... Clarence E. Wombat, Esq.
hibou 8th Jun 2013, 12:00 AM edit delete reply
hibou
Wombat Lawyer will fight for You!
Dean Clark 4th Jun 2013, 10:36 PM edit delete reply
Dean Clark
Guilds in fantasy MMORPGs are much more like corporations than actual medieval guilds, which were more like trade unions. Maybe this could be a more or less equal merger, like Exxon Mobil. This could either work relatively smoothly, like a family business, or there could be ongoing competition for control. Clarence's negotiation skills could come in handy. It would be interesting to see how they all work as a team, in an adventure.
gibberish 5th Jun 2013, 9:26 PM edit delete reply
gibberish
I remember when my Ranger/Thief found a Quill of Binding Contracts, which at first I thought was useless. Didn't have issues when I started attracting followers, but came in real handy when I formed a thieves guild.